
Push deeper
Every turn asks the crew to decide whether the next reveal is worth the risk. More map means more options, and more ways to get trapped.

A cooperative Chart & Depart exploration game. Build an , chart as much of the alien grid as you can, then escape with your life. Every is permanent, every outcome is verifiable.

Play before you connect
Click any hex to reveal it. Signals cascade — they lift the nearest fogged neighbor for free. Clicking a revealed hex pings the survey, which queues an on-chain action you can watch settle in the bottom-right of the screen.
Live expedition
Xenovoya is easiest to understand when you see the board, the survey tablet, and the expedition pressure at once. This is the view that makes the expedition click.

Explore the archive
Xenovoya now has guides for the game loop, the board, the world, and the running update log. Start wherever your question begins.
The Chart & Depart flow, first reveal to final escape.
Screens, controls, and the push-your-luck board.
Core facts, screenshots, and the one-line pitch.
Why the game state is verifiable.
How teams coordinate the expedition.
Why the board is built on hexes.
Survey-tablet records and world details.
A running archive of expedition interface changes.
In Xenovoya, you and your team voyage across a hex-tiled alien world you can't fully see. Every tile holds something - a relic, a hazard, a path forward, a dead end. The fog is real, and once it lifts, it lifts for everyone.
The board lives in a smart contract. Every step, every discovery, every escape is permanent and verifiable by anyone. You don't trust us. You trust the math.

Every turn asks the crew to decide whether the next reveal is worth the risk. More map means more options, and more ways to get trapped.

Fog falls away tile by tile. Routes, hazards, relics, and dead ends become a shared expedition record everyone has to read quickly.

The goal is not just discovery. It is knowing when to stop charting, turn around, and make the route home while the crew still can.

Turns, discoveries, and outcomes resolve on-chain so the expedition becomes a replayable record, not a private server story.
Verifiable turn loop
Xenovoya is not a themed dashboard around private server logic. A turn starts with a player choice, passes through the queue, receives randomness, and lands as readable board state.


Assemble your expedition, pick a target sector, and commit your roster. The contract seeds the map and the fog. Nobody has read it yet.

Each turn, your team plays moves and reveals tiles. Discoveries are shared instantly across the expedition. Hazards hit everyone, relics belong to whoever reaches them.

When the storm closes in, race the path back to extraction. Survive together or fall apart together. Every outcome is permanent on the chain.
We're iterating in public - the contracts are deployed to testnet, the client builds keep landing, and new field notes arrive as the game changes. Follow along, kick the tires, or jump in and run an early expedition.