Launch a survey
A player starts the expedition, the board seeds, and the survey tablet opens the new run.
From the first screen, the team can see what is known, what is hidden, and where the next risk begins.
Gameplay
Move across a fogged hex grid, submit actions into a shared queue, and push the expedition toward extraction before the map turns against you.
Xenovoya is a Chart & Depart game: explore as much as you can as fast as you can, then find the route home while you still have one.
A player starts the expedition, the board seeds, and the survey tablet opens the new run.
From the first screen, the team can see what is known, what is hidden, and where the next risk begins.
Players move across the revealed hexes, manage movement budget, and decide when to dig, camp, or press ahead.
The tactical board stays readable so the team can reason about the map quickly.
The expedition gets harder as the run continues. Hazards, time pressure, and return routes all matter at once.
That keeps the game from feeling like a static puzzle and pushes it toward a real escape loop.
Completed expeditions are readable in the client and persistent on-chain. The outcome is something you can review later.
That makes each run feel like a real expedition record, not a disposable match.

Assemble your expedition, pick a target sector, and commit your roster. The contract seeds the map and the fog. Nobody has read it yet.

Each turn, your team plays moves and reveals tiles. Discoveries are shared instantly across the expedition. Hazards hit everyone, relics belong to whoever reaches them.

When the storm closes in, race the path back to extraction. Survive together or fall apart together. Every outcome is permanent on the chain.