1. Start an expedition
A player creates a survey with a target player count. The registry opens the game and the board is seeded with the expedition map.
This is the moment where the run becomes a shared object instead of a private session.
How it works
Learn how Xenovoya works: expedition setup, fog-of-war reveal, queued turns, and on-chain resolution.
Xenovoya keeps the expedition readable at every step. The board opens, the team explores, actions queue up, and the contracts hold the result.
A player creates a survey with a target player count. The registry opens the game and the board is seeded with the expedition map.
This is the moment where the run becomes a shared object instead of a private session.
The board begins under fog. As the team moves, the client reveals tiles, hazards, campsites, and relic sites for everyone in the expedition.
The map gets more useful as the expedition gets riskier.
Players submit actions during the phase window. The queue tracks readiness, player submissions, and the current processing state.
Coordination matters because the expedition resolves as a group.
The contracts resolve the turn and persist the result. No hidden server state is needed to reconstruct the expedition later.
Completed expeditions stay readable after the session ends.